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314 Pistol - Game Asset Scene Test

From Concept to game ready asset!
Game asset scene test of my weapon design 'Angel of Death' - AD-ARP6 MK.66 - E.DIN CORP
Texture test of the Low poly textured model.
I wanted to see how the gun reads with its textures in its FPS setting. Simple HDRI scene setup, with three coloured area lights.

Aiming.

Aiming.

Hip Aim.

Hip Aim.

Dual Wielding.

Dual Wielding.

Reload - Dual Wielding.

Reload - Dual Wielding.

Run - Sprint.

Run - Sprint.