Concept designer with 12+ years of freelance design experience, largely set around various AAA quality indie video game developments. Varying in scales and budgets. Experienced in managing multiple projects and design languages at once, handling diverse client requirements.
Experienced in 2D and 3D concept design. Also in 2D to 3D production pipeline, having created assets from concept to completion for engine import. Using the High to Low poly UV texture workflow.
Myself, I'm professional, fun, very easy going... I take my work very seriously, driven and highly motivated. Always striving for higher levels in my endless journey of design and all the challenges it brings.
Please, don't hesitate to contact about any and all enquires by email...